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Principal Technical Artist (Unity)

Our client is a well-known Japanese gaming company to spot a talented Tech Artist with xp in Mobile F2P.

This role will collaborate with Art, Development, and Design teams to develop tools and processes for Art pipelines.

As the first Technical Artist,  you will be responsible for defining, implementing, and maintaining the content creation pipeline, ensuring efficient asset integration in Unity and optimal game performance.

REQUIREMENTS:

  • 6+ years of XP in a Technical Art role and 2+ titles released
  • Broad experience in all phases of 3D game production
  • Strong knowledge of the 3D content creation pipeline
  • XP defining and maintaining a content creation pipeline for live mobile games
  • XP creating tools for Maya, 3ds Max, Blender, or similar packages
  • XP creating and working with shaders
  • XP working with Unity
  • XP in optimizing 3D and 2D assets for high-end game performance
  • XP in graphics profiling and optimization tools(e.g. Unity Profiler)

This position is based in Barcelona.

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