We are currently working very closely with the development team of an unannounced game from a well-known AAA FPS IP, helping them find their new Lead World / Level Designer. This person will help the team create new detailed environments for players to explore and work in the gameplay implementation of the creative team’s vision.
Responsibilities:
-Designing and creating in-game areas
-Documentations of design upkeeping
-Working in close quarters with the art department of Design and Environmental Art
Requirements
-Work experience with Unreal Engine
-Level Design experience
-Documentation Skills
-To be a good communicator
-Strong English writing skills.
-Scripting Knowledge (Basic.)
Additional Preferred Skills
-5+ years in any Game Design role, 3+ years in Level Design
-Deep Understanding of FPS Games
-Skills in Adobe XD, Photoshop, Miro and/or PureRef
-Experience in 3D Modelling Tools (Maya, ZBrush, 3DMax).