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Senior Gameplay Engineer

We’re partnering with a fast-growing online multiplayer open world and gaming platform with no-code game-making tools to spot a top-notch Gameplay Engineer.

The company develops an online multiplayer virtual world and gaming platform with no-code game-making tools built on the open web3 ecosystem. They believe in a world where making games and building experiences is available for everyone, on every platform, not only to professionals using complex tools on PCs; and where the economics are fair and support creators. Successful repeat entrepreneurs and top VCs found them.

A small and experienced team where every team member has a lot of responsibility and can influence both what we do (product) and how we do it (culture). You will own and drive high-level features from planning through design and implementation, be involved in all stages of the software development lifecycle, and solve complex technical problems.

What you’ll do

  • Work closely with designers, artists and product management to achieve desired gameplay experience on all platforms
  • Own and drive high-level features from planning through implementation, be involved in all stages of the software development lifecycle, and solve complex technical challenges
  • Contribute with your own ideas on how to make the player experience better
  • Support in building first-party content
  • Contribute to strategic technology choices
  • Iterate quickly without compromising quality
  • Act on feedback from metrics and users
  • Carry out code reviews to guarantee code quality

Knowledge, Skills and Abilities

  • You have strong CS fundamentals and problem-solving skills and actively apply them in practice to solve problems
  • You LOVE games
  • You’re able to prioritize tasks and work independently
  • You don’t guard information but share it openly with others
  • You seek feedback from both users and your colleagues; You have a shipping mentality
  • You constantly look for ways to improve yourself and develop your craft
  • Knowledge of WebAssembly and WebGL is a plus

Qualifications

  • BS/BA degree in computer science or equivalent years of experience
  • 3+ years of Professional experience developing games
  • Experience in Unity and/or Unreal
  • Experience working with early, fast-iterating product teams is a big plus

This position is based in Berlin.

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